fix(voice): ignore playback audio until real barge-in

This commit is contained in:
Yera All
2026-04-13 12:28:36 +05:00
parent 6798320209
commit 0d7e833a0d
@@ -928,8 +928,11 @@ class AudioSocketMediaRuntime:
actor.playback_interrupt.set()
actor.barge_in_pending = True
actor.speech_started_monotonic = actor.speech_started_monotonic or time.monotonic()
return
else:
actor.barge_in_speech_ms = 0
if not actor.barge_in_pending:
return
else:
actor.barge_in_speech_ms = 0
@@ -1357,7 +1360,7 @@ class AudioSocketMediaRuntime:
handoff_reason,
)
actor.state = state
actor.input_active = state in {"listening", "speaking", "thinking"}
actor.input_active = state in {"listening", "thinking"}
actor.playback_active = state == "speaking"
await asyncio.to_thread(
self._set_state,